Ultimate Battle highly recommends you take screenshots(proof) of the score at the end of your game.
Attach these proofs to the website using the Report Score button in your match, attaching the proof is compulsory for winner where as it is optional for loser.
In case of a draw , you need to play another match (Rematch).
Game Type : Online
Half Length : 5 minutes
Difficulty Level : World Class
Time Of Day : Day/On mutual understanding
Weather : Dry
Game Speed : Normal
Ball : Default
Injuries : Off
Offsides : On
Bookings : On
Handball : Off
Players are responsible for ensuring that their controller configuration is correct at all times.
Players can use only club or national team.
Players cannot use any custom made teams (e.g. Classic XI).
Players can only use default formations.
Players cannot use custom tactics.
Matches must be played in their entirety unless both players agree to delay the match. The match must still be completed before the start time & date of the next tournament round, as listed under the Tournament Schedule.
Failure to complete a match before the start time & date of the next tournament round may result in one or both players forfeiting the match.
ETIQUETTE AND FORBIDDEN MOVES
Players wishing to make substitutions or change controller setting must wait until the ball is out of play before making any changes.
Players must not pause the game when the ball is in play , otherwise it may be disqualify.
Players are not permitted to take control of the goalkeeper in order to make the AI take control of the defense.
Utilization of game play aspects widely regarded as providing an unfair advantage or bad sportsmanship will not be tolerated. Any player found to be using these or unsporting behaviour ,will be terminated from the tournament.
There are various outcomes for disconnected challenges.
A “loser disconnect” happens when a player disconnects from a match while losing, resulting in an automatic loss.
A “winner disconnect” happens when a player disconnects from a match while winning, resulting in a replay from the point of disconnect.
A “tied disconnection” happens when a player disconnects while the match is tied, resulting in the match being placed into arbitration, and our Support team will determine the outcome.
In order to replay your challenge from the point of disconnect,
We suggest that you score your own goals/points where possible to complete this process quickly. Please note that you do not have to replicate the exact score of your original challenge; the difference in scores is acceptable. Once you have scored the necessary points you will have to let the clock run down to the point of disconnect, and then start your game from that point on.