Ultimate Battle highly recommends you take screenshots(proof) of the score at the end of your game.
Attach these proofs to the website using the Report Score button in your match, attaching the proof is compulsory for winner where as it is optional for loser.
In case of a draw , you need to play another match (Rematch).
Game Type : Online
Half Length : 5 minutes
Difficulty Level : World Class
Time Of Day : Day/On mutual understanding
Weather : Dry/On mutual understanding
Game Speed : Normal
Ball : Default
Injuries : Off
Offsides : On
Bookings : On
Handball : Off
Players are responsible for ensuring that their controller configuration is correct at all times.
Players can use only club or national team.
Players cannot use any custom made teams (e.g. Classic XI).
Players can only use default formations.
Players cannot use custom tactics.
Matches must be played in their entirety unless both players agree to delay the match. The match must still be completed before the start time & date of the next tournament round, as listed under the Tournament Schedule.
Failure to complete a match before the start time & date of the next tournament round may result in one or both players forfeiting the match.
ETIQUETTE AND FORBIDDEN MOVES
Players wishing to make substitutions or change controller setting must wait until the ball is out of play before making any changes.
Players must not pause the game when the ball is in play , otherwise it may be disqualify.
Players are not permitted to take control of the goalkeeper in order to make the AI take control of the defense.
Utilization of game play aspects widely regarded as providing an unfair advantage or bad sportsmanship will not be tolerated. Any player found to be using these or unsporting behaviour ,will be terminated from the tournament.
Every Participant is required to Check-IN to play the tournament match.
We provide 15 min relaxation time to the check-in process; i.e. Check-IN will start 15 minutes before the round start time and will last 15 minutes after the round start time
(If a Round start time is 3pm, Check-IN can be done from 2:45 pm to 3:15 pm)
If a Participant/Team Leader is unable to check-in within the time limit, it'd automatically be counted as a forfeiture of their match.
Connect to your opponent
Checked-in participants will be able to see their opponent's platform UID in the match-box area.
Add the opponent's UID on the gaming platform for playing the match
In case of missing UID, player are required to use web-chat to connect with their opponent
For other games like CS:GO and DOTA 2, server details will be provided below the match-box area
For more game specific connection issues, view the game tabs mentioned above
Case 1: Both participants/teams Present
Winner of the Match needs to submit the score via Report Score button on the Tournament page. Winner Participant/Team Leader needs to Report the score under 10 Minutes after completion of Match to claim their Win. If a participant selects himself as a winner, he/she will need to submit the screenshot(Console match screen) of their match score. Whereas screenshot is not compulsory if you select yourself as a loser.
Case 2 : Opponent is Absent
If your opponent is absent or doesn't check in within the given time limit, then you will get an automatic BYE.
Case 3: Both Absent
In this situation it's under the Tournament Admin's discretion.
Case 4: In Case of Any Dispute (Wrong reporting/submission)
In this situation, Participant(s) need to Contact with ULTIMATE BATTLE's Tournament Moderator(s) after completion of their match through Website Chat Support or through calling on contact no. mentioned on the Website (0120 6790 401).
How to connect to your opponent to play the match:
Connect to your opp via website chat and exchange platform UID if not mentioned in the match-box.
Send Friend Request to your Opponent on Console.
Challenge your Opponent for a match with game mode: “Online Friendlies”
Play the match according to the set game rules
Submit screenshot with game scores via “Report Score” option.
How to Create Lobby:
Open the “PLAY DOTA” tab.
Click on “CREATE LOBBY”.
A lobby will thus be created. So, go to “EDIT” option to set Lobby details.
Lobby Name: UltimateBattle.IN | Tournament | [username vs username]
Game Mode: 1v1 Solo Mid
Pass: Share the pass with your opponent and admin.
Server Location: India/Singapore
Provide the lobby name, location and password to your Opponent to Join in.
How to Join Lobby:
Open the “PLAY DOTA” tab.
Click “VIEW LOBBIES”.
In case you can’t see the lobby, choose “Filter Options” with
Region: Provided by your opp/admin
Lobby Name: Provided by your opp/admin
After the lobby is visible, enter the lobby password and
How to connect to your opponent and play the match:
Connect to your opp via website chat and exchange platform UID if not mentioned on the match-box.
Send Friend Request to your Opponent.
Join the party with your opp and set Game Mode: “Duos”
Find a match.
Try to score as many points you can according to the point system mentioned in game-rules.
Connect using Console:
Activate console option from “Game Settings” under “OPTIONS”
Open Console with “~” button.
Copy paste the console command provided by the admin.
ex: connect 223.130.x.xxx:27xxx;password xxxxxx
In case of “Map Error”, Disconnect from the server and put “sv_allowupload 1” in the console.
Then retry the connection.
Connect using Browse Community Servers:
Open “Browse Community Server” under “PLAY”.
Find the server required to connect and Join in.
In case of server finding issue, Put tag – “Ultimate” in Filter options.